
Fifteen days stand between a struggling restaurant and a brand new franchise, and every single one of them is chaos. Choosing dishes, arranging the kitchen, and keeping hungry customers happy is only half the battle, because tomorrow’s restaurant is never quite the same as today’s.
PlateUp! is a co-op cooking roguelite from developer It’s happening, where up to four players build and run a restaurant completely from scratch. Buying and placing appliances, daisy-chaining them together into automatic kitchens, and expanding a growing culinary kingdom between shifts, you’ll cook, serve, and manage your way toward unlocking a brand new franchise.
What Makes It Different?
- Build a restaurant from scratch, choosing dishes and placing every appliance yourself
- Daisy-chain equipment together to create ambitious automatic kitchens
- Cook and serve a wide selection of mains, sides, sauces, toppings, desserts, and starters
- Manage front-of-house, seating customers and delivering orders before patience runs out
- Redesign and upgrade your restaurant between each hectic day of service
- Explore procedurally generated locations, each with its own climate and customers
- Play solo or team up with up to four players in co-op
Fifteen Days to Build an Empire
Every campaign in PlateUp! is built around surviving 15 increasingly hectic days of service. Between shifts, the planning begins, deciding what new equipment to buy, where to place it, and how to squeeze a little more efficiency out of an already stretched kitchen. Randomly generated upgrades and modifiers shift the challenge with each passing day, meaning the restaurant that opened on Day 1 rarely resembles the one still standing by Day 15.
Automate, Adapt, or Both
Part of the fun in PlateUp! comes from chaining appliances together into automated systems, turning a chaotic scramble into something closer to a well oiled machine. That said, automation only gets a restaurant so far, since procedurally generated locations bring their own climates, customers, and conditions into play. Adapting a kitchen to whatever a new location throws at it, whether solo or coordinating with friends, is central to keeping the whole operation running.
How Long Does a Run Take?
A typical casual run to unlock a franchise takes about 4 to 6 hours and spans 15 in-game days. Each restaurant day starts at 100 seconds and gets progressively longer, lasting anywhere from 2 to 8 minutes of active play as the customer base expands. Casual players typically spend around 20 minutes per shift including downtime, totalling 5 to 6 hours for a full campaign, while speedrunners can finish the base 15 days in as little as 1.5 to 3 hours.
Pushing into Overtime after Day 15 opens up an endless mode, where solo players often make it to Days 25 to 30 and groups typically wipe between Overtime Days 5 and 15, with these extended runs easily stretching to 10 to 20 or more hours depending on how far automation takes you.
Controller Support
PlateUp! features Full Controller Support for Xbox Controllers. Support for other devices is not known.
Good If You Like…
Dave the Diver and Cult of the Lamb both bring that same systems-stacking, roguelite management energy to the table. Ship of Fools is also worth a look if the co-op side of PlateUp! is what keeps you coming back.
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