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A Little Physics Roguelike

Berru / Official Site
CasualdeckbuilderIndieRoguelike
Game Details
Publisher
Berru
Release date
Mar 23rd, 2026
Status
Released
Classification
Physics-driven roguelike deckbuilder
Distribution
Steam (Windows, macOS, Linux)
Monetization
Buy to play
Multiplayer
No
PvP
No
Setting
Minimalist, abstract "arcade-board" theme
Run length
30 Minutes
Meta-progression
None
Build diversity
Low
Platforms
PC, Steam, Switch, Mobile

A cute little bouncy fellow with no hands has one job…Get thrown at the right angle and grab whatever’s in reach. Pachinko meets coin-pusher meets roguelike here, and building a board packed with weapons and resources is the only way past eight terrifyingly cute enemies.

A Little Physics Roguelike is a physics-driven roguelike deckbuilder from solo developer berru, inspired by pachinko and coin-pusher machines. Aiming carefully to bounce a character into the best equipment, layering weapons and money onto a growing board, and choosing rule-bending items after every victory, you’ll snowball into increasingly wild strategies on the way to defeating each of the game’s eight enemies.

What Makes It Different?

  • Aim and throw a bouncy character to grab equipment through pachinko-style physics
  • Build your board as your deck, layering on weapons and money over time
  • Carry as many weapons as you can grab, since there’s no such thing as too many
  • Choose one of two unique, rule-bending items after every enemy defeated
  • Bend the rules with effects like double money, double bounce, or more balls entirely
  • Compare performances against others on a worldwide leaderboard
  • Face down eight distinct, terrifyingly cute enemies

Physics That Actually Matter

Rather than clicking through menus to build a strategy, A Little Physics Roguelike puts that decision-making directly into the throw itself. Characters can only grab items matching their color, so aiming carefully and reading the bounce becomes a genuine skill, not just a flourish. That physical, hands-on approach to collecting equipment gives the whole game a tactile feel that’s a little different from most roguelike deckbuilders.

Rules Made to Be Broken

Defeating an enemy hands over a choice between two unique items, and these aren’t small stat tweaks. Doubling money, doubling bounce, adding more balls, or boosting power and speed can all show up, and stacking the right combination together is exactly how a run starts to snowball out of control. Since every game plays out differently, chasing that perfect chain of rule-breaking upgrades is a big part of the appeal.

How Long Does a Run Take?

An average run or complete playthrough takes only a handful of minutes to about 30 minutes, depending on familiarity with the mechanics and pacing. A first-time or fast successful run can be finished in just a few minutes, while standard successful clears average up to roughly 30 minutes. Steam review data shows most players recording total playtimes under an hour across their initial sessions.

Controller Support

No information provided.

Good If You Like…

If you enjoyed Peglin, PinRogue, or Roundguard, A Little Physics Roguelike’s mix of physics-based scoring and roguelike build-crafting should be well worth a look.

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