This was a train I really didn’t wanna get off. Loved practically everything about it…The challenge, the chaos, the endless…
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Ring of Pain
Simon Boxer, Twice Different
IndieStrategy
Game Details
Ring of Pain is a roguelike card crawler in which encounters are arranged in a circular ring that the player navigates one step at a time. Each step presents tense decisions: fight a creature, grab loot, sneak past, or backstab a lurking horror. Stat-driven combat and a steady stream of gear choices reward careful risk assessment. Its hypnotic presentation, eerie atmosphere, and tight decision-making set it apart. Strange characters and treasures shape each descent through the ring. Choosing what to engage and what to avoid is the core tension.
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