This is such an awesome idea! Looking forward to being a part of the community :)
Streets of Rogue is a chaotic roguelite immersive sim set in procedurally generated cities, where players fight, sneak, or hack their way toward objectives. Rather than dictating solutions, it lets players approach goals freely using dozens of distinct character classes with wildly different abilities. The design openly invites emergent chaos, blending the systemic freedom of an immersive sim with roguelite structure. Players can bribe, assassinate, hypnotize, or simply blow things up to complete missions. Its anarchic, anything-goes sandbox is the main draw, and co-op support amplifies the mayhem. A sequel continues the concept in a larger open world.
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