NewsVanguard Tides Splits Its Run Into Two Distinct Phases: Survival, Then Conquest
The upcoming roguelite Vanguard Tides is built on a deceptively simple two-act structure. Survive long enough, and you unlock the “final battle”
NewsThe upcoming roguelite Vanguard Tides is built on a deceptively simple two-act structure. Survive long enough, and you unlock the “final battle”
NewsHoboCatGames took to their socials to remind players that Motördoom, a Tony Hawk’s Pro Skater-flavored take on the Vampire Survivors formula, is
NewsIndie studio, Seahorse Games, is asking you to help polish their tactical deckbuilder before it properly hits Steam, and they’re giving themselves
NewsThe panda did not survive the last demo with its dignity intact, so Madbricks rebuilt it from scratch to even the odds.
NewsMost roguelikes ask players to save kingdoms, slay monsters, or survive impossible odds. Rock, Paper, Scissors, SHOOT! asks them to win a
NewsRoguelites love upgrades. The problem is that a lot of them don’t actually change anything. Sure, your damage goes up by 5%,
NewsYou’re about to discover that sometimes the best military strategy involves rolling the dice. Miraclawns just dropped a demo on Steam, and
NewsOne of the most encouraging things an indie developer can do after releasing a demo is actually listen to the feedback and
NewsAn orange cat rolling a crystal ball across a table isn’t the sort of thing you’d normally associate with roguelike deckbuilders, but
NewsMost deckbuilders ask players to build something powerful. Litany seems more interested in letting them build something completely unreasonable. The new roguelike
NewsSix students just did what most of us only dream about. They shipped a commercial game while still in school, and it
NewsThe action roguelike space has been starving for fresh mechanics lately. Most releases feel like incremental iterations on established formulas, which is
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