Aimee has worked as a freelance writer since 2006. She brings nearly 20 years of professional writing experience and passion to the roguelike and roguelite genre, covering the games, developers, and trends shaping its future.
NewsShroom and Gloom has spent more than a year letting players get a taste of its strange combination of dungeon crawling, deckbuilding,…
NewsPool is normally a pretty straightforward game. Hit the balls, sink them into pockets, and try not to accidentally send the cue…
NewsCity builders usually want you to settle in for the long haul. You find the perfect spot, carefully plan where everything needs…
NewsSephiria has only been out of Early Access for a few weeks, but TEAM HORAY certainly hasn’t stopped tinkering with it. The…
NewsTickets ready, weapons loaded, and drones standing by because Endless Rails has finally locked in its departure date. Studio Monoblok has announced…
NewsComing up for air should be the moment you get a little breathing room in an underwater survival game. In DEEP DIVER,…
Editor SpotlightOne of the great things about roguelikes is that losing rarely means walking away empty-handed. You may have been flattened by a…
NewsHabby is best known for mobile games like Archero, Survivor.io, SSSnaker, Souls, and Capybara Go!, but now the company is heading somewhere…
NewsWe’ve built decks to fight monsters, climb towers, play poker, and survive all kinds of horrible deaths over the years. Rogue Waves…
FeaturesTiny robot ‘Eclipse’ wakes up alone in an abandoned factory with no memory of how it got there, surrounded by training bots…
NewsThe Rogue Prince of Persia has officially welcomed more than one million players, and Evil Empire has decided that reaching seven figures…
NewsMomoko wanted passive income. Instead, she ended up with a mountain of debt and a factory that needs to start making money…
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