Aimee has worked as a freelance writer since 2006. She brings nearly 20 years of professional writing experience and passion to the roguelike and roguelite genre, covering the games, developers, and trends shaping its future.
FeaturesSpace Bandit has a fairly simple approach to gunfights. Get in, kill everyone before they kill you, and don’t be afraid to…
NewsDarkest Dungeon might be more than a decade old, but Red Hook Studios hasn’t finished with it just yet. Following the launch…
FeaturesGamescom 2026 is officially underway, and for the next five days Cologne is the place to be for developers and gamers. More…
NewsRunning around tiny planets while bullets curve through their gravitational pull already sounds chaotic enough. Perihelion is also going to let you…
NewsMost of us have probably complained about a toxic workplace at some point. Box Knight takes the phrase considerably more literally. Developed…
FeaturesMost roguelikes give you a sword, gun, or collection of magical spells to deal with whatever is trying to kill you. Cavity…
NewsBrazilian indie games are getting their own corner of gamescom for the very first time this week. Brazil Games is opening the…
NewsStarting with a tiny 3×3 castle and somehow turning it into a huge flying fortress covered in towers, cannons, and defenses sounds…
NewsSix years is a long time to spend building a dungeon, especially when you’re doing it alone. That’s how long solo developer…
NewsMesshof, the studio behind Nidhogg, is back with something considerably bloodier. Blood Dungeon launches today on Steam, swapping one-on-one sword fights for…
NewsEslabong launches into Steam Early Access today, giving players the chance to take charge of a mercenary club, recruit a team of…
NewsBook of Demons has been around since 2018, but Thing Trunk’s paper dungeon crawler still manages to do things we don’t see…
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