Aimee has worked as a freelance writer since 2006. She brings nearly 20 years of professional writing experience and passion to the roguelike and roguelite genre, covering the games, developers, and trends shaping its future.
ArticlesIt’s been another packed week for rogue games. New releases have been arriving almost daily, exciting announcements have given us plenty to…
ArticlesThere’s a moment in every difficult game where you realize the obstacle isn’t impossible anymore. You know where the spikes are, which…
NewsBullet heaven games aren’t exactly known for subtlety. Before long, the screen is usually overflowing with enemies, projectiles, explosions, and enough visual…
NewsRoguelikes are built around doing the same thing over and over again. The trick is making each attempt feel different enough that…
ArticlesMobile gaming has never been bigger, and neither has the selection of roguelikes and roguelites you can take with you. Whether you’ve…
ArticlesUpcoming release dates have a habit of changing. You add a game to your wishlist, see it’s coming out next month, and…
NewsMost interpretations of The Divine Comedy are about escaping Hell. Hell Maiden is far more interested in what happens when you’re forced…
ArticlesIt’s easy to spend all your time chasing the next big release. Steam never slows down, wishlist notifications never stop arriving, and…
NewsIf you were hoping to start stitching together monstrous creations later this month, you’ll need to wait a little longer. Developer Dwuong…
ArticlesThere’s something deeply satisfying about watching a carefully planned defence finally click into place. A handful of towers that barely scraped through…
ArticlesDeckbuilders have spent the last few years proving that almost anything can become the foundation for a roguelike. We’ve battled with cards,…
Editor SpotlightIt’s already been one of the busiest weeks of the year for roguelike fans. Ascend to ZERO has officially launched, KAZ has…
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