
HoloCure – Save the Fans!
KayAnimate, an independent developer working within the Hololive fan community, built HoloCure: Save the Fans! as a free unofficial fangame centered on the vtuber talents of Hololive. It released on August 16, 2023, and draws its mechanical foundation from wave-survival games like Vampire Survivors and Magic Survival, translating that formula into a Hololive-branded package.
Each run places the player in control of a Hololive talent and tasks them with surviving escalating waves of fans who have been overtaken by mind-control. The game is free to play. Combat revolves around collecting weapons and passive items over the course of a run, with build experimentation sitting at the center of the experience. Different character choices open up distinct starting kits and playstyles, giving repeated runs meaningful variation beyond raw difficulty scaling. A Time Mode provides an alternative structure to the standard wave survival, and leaderboard rankings give competitive players a measurable goal beyond simple survival.
The update history shows meaningful post-launch development. A pair of hotfixes arrived in the days immediately following the August 2023 release, addressing early bugs. The most substantial update, version 0.7, landed in November 2024, accompanied by several successive patches covering bug fixes and balance adjustments, including one explicitly targeting overly greedy economic tuning. That same month saw a note about new technical infrastructure. In February 2025, Time Mode received a targeted adjustment alongside leaderboard restoration and further balance changes. A developer blog in December 2025 confirmed the project remained active. The clearest mechanical expression of the game’s identity is its character-specific weapon set interacting with a shared item pool, which means the ceiling of a given run is shaped as much by which talent the player selects as by the items the game offers.
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