Aimee has worked as a freelance writer since 2006. She brings nearly 20 years of professional writing experience and passion to the roguelike and roguelite genre, covering the games, developers, and trends shaping its future.
NewsEvery die roll becomes a resource in Dicebinder, the new roguelite deckbuilder from PaperMoon. Now playable as a free demo on Steam,…
NewsThe Scroll of Taiwu has finally hit version 1.0, and the update promises to cement a sprawling hybrid of roguelike randomness, dynasty…
NewsA solo developer’s dice manipulation roguelike, Payroll, has shipped with a 100% positive rating on Steam, a threshold the creator admits feels…
NewsAction roguelites have long leaned on cooldown systems to pace combat and force player restraint. Soulcery: Deck of Shadows, an upcoming title…
NewsThe next major location type coming to Space Dingus is multi-floor bunkers, according to a post from Rocketcat Games this week. The…
NewsOne developer bet their career on a sequel. After leaving a AAA studio, the creator behind Space Scavenger 2 now has a…
NewsWhat happens when you take the wave-survival frenzy of Vampire Survivors and bolt it onto a three-character party system? Luminas: Parasite Reign,…
NewsWhat if roguelite deckbuilders stopped asking you to whittle down enemy health bars and started asking you to solve equations instead? Talystro…
NewsA ship that refuses to shoot is an odd foundation for a roguelite, but the developers behind The Stars Are Not Ready…
NewsA flying alien with a UFO’s worth of swagger and zero interest in walking has just landed in Dark Scrolls. Meet Saturn,…
NewsThe question of whether deckbuilding roguelikes can work in multiplayer has finally met a concrete answer: Contested Space is doing it, and…
NewsTurn-based roguelites often struggle with clarity in their early hours. Too many systems, too little time to understand them. The Severed Gods,…
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