What if a roguelite arena shooter asked you to forget guns entirely and swing a hockey stick instead? PengPong, the upcoming physics-based bullet-hell from Seoul-based indie studio SandyFloor, launched its Steam demo on June 12, 2026, and the studio is already positioning it for two major events including Steam Next Fest and Bullet Heaven Fest later this month.
The core draw here is pure angle and timing. You play as Peng, a former star hockey player turned contaminated-zone cleanup operative, armed with nothing but a stick and the physics engine. Instead of firing weapons directly, you strike pucks, guns, earphones, pufferfish, and whatever else the arena throws at you, bouncing them off walls and enemies through careful positioning and ricochets. It’s pinball-meets bullet-hell-meets roguelite progression, with over 200 items and synergies ensuring no two runs feel identical.
SandyFloor designed PengPong for short-session play. Each wave ends with a choice. You can sign a brutal contract, gamble at the den, or shop conservatively. The visual hook is vintage rubber hose animation filtered through neon arcade chaos and dark humor, creating what the studio describes as cute meets creepy.
The demo is available now on Steam, giving players a taste of the combat loop and build variety ahead of the festival season. For a studio following up its first Steam release with GREAT TOY SHOWDOWN, this is the moment to prove that hockey stick physics can compete with the roguelite crowd.

