There’s a moment in every difficult game where you realize the obstacle isn’t impossible anymore. You know where the spikes are, which jump keeps catching you out, and you know exactly where you hesitated and how much time it cost you. Suddenly, finishing the level isn’t enough. Now you want to do it better.
That’s the mindset Again. Faster! is chasing as it launches today on Steam.
Rather than treating failure as something to overcome, the game embraces it as part of the journey. Every run teaches you something new, every restart gives you another chance to put that knowledge into practice, and before long you’re not asking whether you can survive the level at all. You’re wondering how much quicker you can clear it this time.
You’re Always Racing Against Your Last Attempt

Again. Faster! strips things back to the essentials. You choose a character, dive into a series of increasingly demanding maps, and rely on precise movement to make it through alive. Hazards punish hesitation, the pace rarely lets up, and every successful run asks a little more of you than the one before.
The clever part is that the game doesn’t only reward reaching the end. Steam leaderboards sit in the background throughout, reminding you that there’s always a faster route, a cleaner run, or another second waiting to be saved. Whether you’re competing with other players or simply trying to beat your own personal best, improvement quickly becomes its own reward.
It’s the sort of challenge that can easily steal an entire evening because every attempt makes you wonder how you can do it better.
Progress Doesn’t Only Come From Practice

Mastering the levels is only one part of the equation in this game. Between runs you’ll upgrade your chosen character, gradually unlocking new ways to tackle the increasingly difficult challenges ahead. That persistent progression gives every failed attempt a purpose. Even when a run comes to an abrupt end, you’ve still moved a little closer to taking on whatever comes next.
The result is a roguelite that feels caught between two satisfying ideas. One encourages you to become a better player through repetition and practice. The other slowly strengthens your character, giving you new tools to take back into the next attempt. Neither replaces the other. Instead, they work together.
Visually, Again. Faster! keeps things refreshingly straightforward. Pixel art, responsive controls, and full controller support put the focus exactly where it belongs, and that’s reading the level, reacting quickly, and finding the confidence to commit to that jump you’ve already failed half a dozen times.
Again. Faster! is available now on Steam. If you’re the kind of player who enjoys watching small improvements gradually turn into confident mastery, this is a roguelite that seems to understand exactly why “one more run” is such a dangerous promise—even when you’re convinced the next attempt will be the last.
The store listing frames the experience as a gauntlet for players willing to prove their speed. “Adapt, improve, and survive,” the description reads, “or find out the hard way that you were never good enough to reach the top.” The tone pulls no punches.
If you’re chasing fast times on leaderboards and enjoy platformers that reward precision, Again. Faster! is available now on Steam at its launch discount price. The offer ends August 1.

