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From Tears of Metal to HEXSTORM: Every Rogue Game Launching This Week

No two weeks in the world of rogue games ever look quite the same. Some are packed with long-awaited releases you’ve probably had on your wishlist for months, while others are full of smaller projects that suddenly appear and end up becoming the surprise hit nobody saw coming.

This week has a bit of both. Bearicade finally leaves the station, Dominion of the Forgotten has already arrived with plenty of conversation surrounding its launch, and later in the week games like Tears of Metal, Ashbound Expanse, and Dice & Dare are all waiting in the wings.

Of course, this isn’t a definitive list. Steam has a habit of throwing up the occasional surprise release, launch dates can still move at the last minute, and smaller developers sometimes publish with very little notice. If anything new sneaks onto the schedule over the next few days, we’ll be covering those launches as they happen.

For now, here’s the major releases currently set to launch this week.

Monday 20th July

Castleborne Survivors

RentPoly

RentPoly is a brand-new roguelike developed by Sunpeak Games, that focuses on building up a property empire. Every run is another chance to turn a handful of buildings into an unstoppable money-making machine. Buying properties is only the beginning though. The real challenge comes from discovering how different items, upgrades, and businesses begin feeding into one another, rewarding the kind of experimentation that can completely change the direction of a run.

If you enjoy finding game-breaking combinations, this looks like it could be a lot of fun.

Dominion of the Forgotten

Dominion of the Forgotten wastes very little time throwing you into the Eldritch Mists. Every expedition is a race to recover powerful Relics before it’s time to escape, with every extra detour offering the promise of better rewards and the risk of losing the lot. Those Relics stay with you between runs too, gradually giving future expeditions a very different starting point.

The launch itself has been a little rockier than expected, but there’s an interesting extraction roguelike underneath that we’ll be keeping an eye on over the coming weeks.

Raccoons to Riches

Running a corner shop probably isn’t what most people picture when they think of roguelikes, but that’s exactly what you’ll do in Raccoons to Riches. This is one of the games we reported on at the beginning of the month as one we were looking forward to so we’re excited to see it finally drop.

Every week is a race to earn enough money to cover the rent, with clever card combinations helping you stock better products, attract more customers, and gradually grow your tiny business into something much bigger. It looks like a refreshingly cozy change of pace from the genre’s usual dungeon crawling.

Castleborne Survivors (Early Access)

Castleborne Survivors should feel familiar if you’ve already lost countless hours to the survivor’s genre, but it’s hoping permanent progression will keep players coming back for just one more run. New weapons, evolving builds, and fresh areas gradually open up as you fight your way through its gothic world, giving each run something new to work towards.

It’s arriving in Early Access, so it’ll be interesting to see how much it grows over the months ahead.

Bearicade

Bearicade is finally leaving the station after we covered its release date announcement here on AllRogues just a few days ago. On paper, defending a teddy bear from an invading plastic army sounds wonderfully ridiculous. In practice, mounting your towers onto a train that constantly circles the battlefield looks like it could make every run feel a little different, especially once the coloured wagons begin changing how your entire defence behaves.

If it delivers on that idea, this could end up being one of the week’s standout strategy roguelites.

Tuesday 21st July

Few Shall Return

Monday is all about variety, but Tuesday leans much harder into survival. There are still a few lighter games mixed in, but today is filled with harsh worlds, desperate decisions, and rogue games that have no intention of taking it easy on you.

DIVE or DIE: Children of Rain

DIVE or DIE: Children of Rain takes you beneath the surface of a flooded world where every descent feels like a gamble. The deeper you push into the abyss, the more valuable the resources become, but dwindling oxygen, permanent death, and whatever is lurking in the darkness are all working against you.

Throw in a camp full of survivors who won’t all make it home, and this looks like one of the week’s most atmospheric launches.

Last Bullet

Last Bullet puts an unusual twist on the deckbuilding formula by asking you to build the gun before you fire it. Every bullet you load can trigger another, creating elaborate chains that turn a single shot into something far more destructive than when it first appears.

With more than 100 bullets and trinkets to experiment with, this feels like the sort of game where discovering ridiculous combinations will be just as satisfying as winning the run itself.

Pit Panic

Pit Panic keeps things simple. You’re trapped at the bottom of a monster-filled pit, and the only way out is to survive long enough to climb back out. Every descent throws fresh enemies and new upgrades your way, gradually transforming a desperate escape attempt into something far more chaotic. If you enjoy straightforward action roguelites that are easy to pick up, but difficult to master, this one could be worth a look.

Few Shall Return

Another one coming to Early Access this week, Few Shall Return throws you into a dark fantasy world where every expedition feels like a fight against impossible odds. You’ll gather what you can, strengthen your party, and decide how much further you’re willing to push before turning back. It looks like the kind of roguelike where careful planning matters just as much as surviving the battles themselves.

DeadZone Outpost

DeadZone Outpost mixes colony management with roguelite survival, asking you to build a settlement while holding back wave after wave of infected attackers. Expanding your outpost is only half the battle though. Every new building, survivor, and resource brings another decision about how much you can risk before night falls again.

If you enjoy balancing strategy with survival, this is one to keep on your radar.

Trenchcoat Adventurer

Trenchcoat Adventurer heads in a very different direction, combining roguelike progression with a detective adventure full of strange encounters and unpredictable choices. Every investigation gradually uncovers more of the city’s secrets, while each run opens fresh paths and outcomes you may have missed before. It’s easily one of the week’s more unusual releases.

Vocab Rush

Vocab Rush might be the most unexpected roguelike launching this week. Instead of defeating monsters with swords or spells, you’ll build your English vocabulary through quick-fire challenges wrapped inside roguelite progression. It’s certainly not a game aimed at everyone, but it’s an inventive idea that stands out from just about everything else arriving this week.

Soulbound Online

Soulbound Online combines MMO-style progression with roguelite ideas, creating a world where every adventure offers another chance to improve your character and discover new equipment. Whether you’re exploring alone or alongside other players, there’s a clear focus on steadily becoming stronger over time. It could prove an interesting pick for anyone who enjoys online RPGs but wants progression to feel a little less predictable.

Wednesday 22nd July

Tears of Metal

Today sees a launch thousands of people have been waiting for- Tears of Metal. It’s comfortably one of the biggest roguelike launches of the month and has been on plenty of wishlists leading up to release.

It’s not the only game worth paying attention to though, with everything from farming roguelites to sci-fi shooters and dungeon crawlers helping make this another packed day for new releases.

Tears of Metal

One of the month’s biggest launches is finally here. Tears of Metal drops you into the middle of a Viking invasion where surviving alone is never going to be enough. Every run lets you recruit fellow Scots to fight alongside you, slowly turning a small band of survivors into a much larger force capable of pushing back against increasingly dangerous enemies. Between its large-scale battles, co-op play, and permanent progression, this is easily one of the week’s biggest games to keep an eye on.

Hand of Fate: Hordes

The Hand of Fate series returns with a very different take on its familiar fantasy world. This time the focus is on surviving enormous waves of enemies, building increasingly powerful combinations of heroes, abilities, and equipment as the battlefield gradually descends into chaos. If you’ve been curious to see how the series adapts to the survivors formula, Wednesday finally brings the answer.

Reap and Rush

Reap & Rush asks you to split your attention between building a peaceful farm and defending it when the monsters inevitably arrive. Every day is spent gathering resources, expanding your homestead, and preparing for nightfall, knowing your next harvest could just as easily become your next battlefield. It’s a charming idea that looks like it’ll appeal to anyone who enjoys a little strategy mixed into their action roguelites.

Sector IV: Lockdown

Sector IV: Lockdown traps you inside a research facility that’s rapidly falling apart, with every new floor introducing tougher enemies, better equipment, and another reason to keep pushing forward. The further you make it through the station, the more your build begins to take shape, but surviving long enough to see those combinations come together won’t be easy. Fans of sci-fi action roguelites should definitely keep an eye on this one.

Innocent Depths: The Dungeon Sweeper

Most dungeon crawlers cast you as the hero. Innocent Depths: The Dungeon Sweeper gives you a rather less glamorous job. Instead of storming into dangerous ruins in search of treasure, you’re cleaning up what’s left behind while dealing with whatever horrors still happen to be lurking inside. It’s a fun twist on a familiar formula, and one of the more distinctive roguelikes arriving this week.

Thursday 23rd July

Celestial Descent

Thursday feels like the week’s wildcard. There aren’t as many high-profile releases as there were earlier in the week, but this is where you’ll find some of the more unusual ideas, from tactical deckbuilders and tower climbers to train-based adventures and co-op survival.

If you’re hoping to discover something that flies under most people’s radar, today might be your best chance.

Pass the Fear

Pass the Fear mixes psychological horror with roguelite progression, sending you into a shifting nightmare where every run reveals a little more of the world around you. Escaping isn’t simply about surviving the monsters either. The deeper you explore, the more you’ll need to understand the horrors following you if you want to make it back out. It looks like an intriguing choice for anyone who enjoys their roguelikes with a healthy dose of tension.

Celestial Descends

Celestial Descends throws you into fast-paced battles where every run is another opportunity to refine your build against increasingly overwhelming odds. New abilities, upgrades, and powerful synergies gradually begin stacking together, encouraging you to experiment with different combinations rather than relying on the same strategy every time. It has all the ingredients of a roguelite that’s easy to jump into but could take much longer to master.

Coin Tavern

Coin Tavern puts a fresh spin on deckbuilding by mixing tactical battles with the management of your own fantasy tavern. Recruiting new adventurers is only part of the story. You’ll also need to decide how to spend your earnings, improve your inn, and prepare your party before heading back out again. If you enjoy strategy games where progression carries through every decision, this one looks particularly promising.

Worlds Upon the Wind

Worlds Upon the Wind swaps dark dungeons for floating islands high above the clouds. Every journey takes you to new lands filled with resources, dangers, and discoveries, while the freedom to shape your own route makes exploration just as important as combat. It has a much brighter feel than many roguelikes launching this week, which helps it stand out straight away.

Endless Tower Survivors

Endless Tower Survivors does exactly what its name promises, challenging you to climb floor after floor while your build gradually transforms into something capable of handling the impossible. Every new level introduces stronger enemies alongside fresh upgrades, creating that familiar survivors feeling where an ordinary run slowly snowballs into complete chaos. Fans of horde survival games should feel right at home here.

Rail Rogue

Rail Rogue keeps the action moving by putting the entire adventure aboard a train that’s constantly pushing into dangerous new territory. Every stop presents another opportunity to improve your build, gather resources, and prepare for whatever is waiting further down the track. It looks like another inventive twist on the roguelike formula and rounds off Thursday’s lineup nicely.

Friday 24th July

Papercraft Tactics

The week finishes on a high with another packed day of launches. Whether you’re here for tactical strategy, fast-paced action, or deckbuilders built around a clever hook, Friday has something for just about every kind of rogue game fan. There are also a couple of games we’ve been following closely here on AllRogues, making this a particularly exciting way to round off the week.

Touhou Brawl

Touhou Brawl looks like it could be one of the week’s most enjoyable surprises. This fast-paced action roguelite throws you into frantic arena battles where every run unlocks new characters, abilities, and increasingly over-the-top combinations. It has an infectious energy about it from the moment the action starts, and if it delivers on that promise, this could end up being one of Friday’s standout launches.

Some of You May Die

The title tells you almost everything you need to know. Some of You May Die is built around sending wave after wave of heroes into dangerous dungeons, knowing not everyone is making it back. Every failed run becomes another opportunity to strengthen the survivors, unlock new possibilities, and gradually push a little further than before. It’s a fun premise that leans into the idea that sacrifice is simply part of the adventure.

Luminas (Early Access)

Luminas heads into Early Access with a very different take on the action roguelite formula. Instead of simply chasing stronger weapons, you’ll be infecting enemies, evolving powerful parasite abilities, and gradually transforming your build into something far more dangerous than where it started. It’ll be interesting to see how those ideas grow as development continues.

Ashbound Expanse

Ashbound Expanse is finally ready to make its long-awaited arrival after its recent delay, something we’ve already covered here on AllRogues. Every encounter rewards thinking ahead just as much as quick reactions, with marked enemies dropping extra rewards and destructible energy orbs offering another way to strengthen your build between fights. It’s shaping up to be one of the week’s most promising third-person action roguelikes.

Papercraft Tactics

Papercraft Tactics brings together turn-based strategy and roguelike progression inside a charming world inspired by tabletop adventures. Every battle asks you to think carefully about positioning, abilities, and the choices that shape your party as the campaign unfolds. If you’re looking for something a little slower and more thoughtful than the week’s action-heavy releases, this could be worth a closer look.

Guild’s Requiem

Guild’s Requiem places the future of your guild in your hands, asking you to recruit adventurers, survive dangerous expeditions, and steadily rebuild your strength after every setback. The focus on long-term progression gives every successful run a little more meaning, making it look like a good fit for players who enjoy watching their decisions slowly pay off over time.

Dice & Dare

Dice & Dare takes the simple idea of rolling dice and turns it into a push-your-luck roguelike where knowing when to stop is often just as important as chasing one more reward. Every successful gamble opens the door to bigger risks, stronger upgrades, and even greater rewards, but it only takes one bad decision to lose everything you’ve built. If you enjoy roguelikes that constantly tempt you into taking “just one more chance,” this one looks like a fitting way to finish the week.

Saturday & Sunday 25th – 26th July

Hexstorm

The weekend is looking much quieter, at least for now. There isn’t currently any major rogue game launches scheduled for Saturday, giving everyone a chance to catch up on the busy week.

Sunday does have one release worth keeping an eye on though, closing things out with a tactical adventure that has already attracted plenty of interest.

HEXSTORM: Tears of Arcadia

HEXSTORM: Tears of Arcadia rounds off the week by combining tactical combat with deckbuilding and roguelike progression. Every battle plays out across a hexagonal battlefield where positioning is just as important as the cards you choose to play, encouraging you to think several turns ahead instead of simply reacting to what’s in front of you. With multiple heroes to master and plenty of opportunities to shape your deck as each run unfolds, this looks like a strong way to bring the week’s launches to a close.

That’s everything currently scheduled to launch this week, although as always, Steam has a habit of springing the occasional surprise. We’ll be keeping a close eye on every new release as they arrive, so if anything else joins the lineup, you’ll find it here on AllRogues. Whether you’re jumping into one of the month’s biggest launches like Tears of Metal or trying something completely unexpected, there’s no shortage of new rogue games to keep an eye on over the coming days.

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