
Shogun Showdown
Roboatino is the solo developer behind Shogun Showdown, a turn-based combat game blending positional tactics with deck-building that released on September 5, 2024. The game is set in a Japanese-inspired world rendered in pixel art and culminates in a confrontation with the Shogun.
Each run is built around a tile-based attack system. The player positions their character along a combat lane, then times and chains attack tiles to maximize damage. Those tiles can be upgraded over the course of a run, and the combinations between them are the primary engine of escalating power. Alongside attack tiles, the player assembles a deck of skills, making choices that shape whether a given run favors burst timing, sustained pressure, or defensive positioning. Death sends the player back to the start, but repeated runs unlock new characters, attacks, and skills, gradually widening the options available from the first room of the next attempt.
What distinguishes it within the genre is the emphasis on spatial placement as a prerequisite for the deck to function. Landing the right combo means being in the right position first, so the tactical layer sits underneath the card choices rather than being replaced by them.
Shogun Showdown entered Early Access in June 2023 and received steady updates throughout that period. A gamepad update and cloud save support arrived in mid-2023, followed by the named Jujitsuka Update in October 2023, which the developer flagged as an early access milestone. A roadmap was published in August 2023. Further updates continued into 2024, including a price increase announced alongside new content in January 2024, and additional patches through May 2024. The game reached version 1.0 on September 5, 2024, with a minor stability patch following shortly after.
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