If you’ve been waiting for permission to turn BPM Bitcrushed into a jukebox for your favorite tracks, the developers just handed it to you. The indie rhythm shooter from the makers of BPM: Bullets Per Minute has rolled out custom music support, letting players convert and import their own songs into the game’s procedurally generated dungeons. The process is straightforward: convert your audio file, import it, and play.
This matters because BPM Bitcrushed is built on a premise where every action, rhythm, and beat are inseparable. You dodge, shoot, and jump in time with the music. Enemies attack in unison with the soundtrack. Victory demands perfect timing, not just aim.
Adding your own tracks doesn’t just expand the soundtrack, it fundamentally reshapes how you experience the game’s combat. A breakneck metal track plays by different rules than a slow, methodical ambient piece.
The game itself fuses retro pixel art with top-down dungeon crawling and rhythm mechanics, casting you as someone trying to prevent Ragnarok by restoring the Azure Ember, the universe’s rhythmic pulse. As you progress through runs, you’ll uncover weapons, items, and rhythm-based abilities, though defeat sends you back to your hub without run-specific upgrades. The meta-progression sticks around, pushing you toward incremental growth across multiple attempts.
The developers hosted a live demo on June 15th and you can catch it, along with the actual demo on Steam. The custom music feature transforms what was already a music-driven roguelite into something far more personal. Your rhythm, your rules.

