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Brazilian Horror Deckbuilder Obscurium Opens First Playtest, Hunting Creatures Most Brazilians Have Never Heard Of

The creatures that haunt Obscurium aren’t the folklore staples most players expect. The Capelobo, a demon from Amazonian legend with an anteater’s head that tears skulls from victims to drink from them, is exactly the kind of obscure Brazilian mythology the developers are centering the game around, even if most Brazilians themselves have never encountered these entities in popular culture.

Obscurium is a tactical roguelite deckbuilder now entering its first playtest phase. According to the original announcement, the team is actively seeking playtesters. The game tasks you with hunting and sealing creatures that have escaped into the living world after you’ve died and become bound by a dark pact to an entity called the Mandatário. Every battle functions as a ritual, positioning sacrifice and timing alongside deckbuilding progression across multiple runs.

Combat centers on a living board where ritual card battles demand tactical positioning. You’ll summon creatures, make dangerous sacrifices using imprisoned souls to trigger powerful rituals, and confront legendary entities shaped by strategy and lasting consequences. The Steam store listing emphasizes deep roguelite progression through irreversible decisions that expand your Grimoire and shape unique builds. The narrative remains deliberately fragmented, promising to uncover disturbing truths about whether the monsters you hunt are actually the real horror.

The game’s aesthetic draws from Brazilian woodcut art, ancient grimoires, and folkloric horror, creating a distinct visual language alongside its mechanical design. Those interested in playtesting can find more details on the official itch.io page. Sealing creatures is only the beginning, the developers warn. Some legends were never meant to awaken.

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